![]() A picture of the railway in the Prologue.Some more chaos from the Prologue, as blimps above the city catch fire during the parade. ![]() A picture that seems to be sequential to the one before it, with taxis and other cars now escaping explosions.A picture of some taxis driving on a metal bridge.An alternate version of used concept art, with an added blimp and angels.Any image without a title beneath it is in neither the Gallery nor the artbook. The works that are artbook-exclusive will have their respective title beneath them.A few of these unused works ended up being printed in the Bayonetta 2 artbook, "The Eyes of Bayonetta 2", each captioned with a title. The uisptex folder has some concept art pieces that are not shown in the game's Gallery.A group of HUD icons of the various items found in the game- of note is an early design for Takemikazuchi.An inverted picture of an Acceptance, along with more angel names and a halo.An assortment of angel and demon names, and the PlatinumGames logo.The text is in multiple different styles. Another location name texture, translating to "Underground Graveyard - Cathedral of Cascades".An early options menu, using a whole mixture of languages, and black dots in place of the button icons.A picture reading, "AaaaaAAAAAaaaaAAAaaa" over and over.An early scoreboard or save menu, depicting the world map from Bayonetta in the background.A screenshot of Tag Climax in development.There are no demonic letters inside the word "Bayonetta", making it look more similar to the first game's logo. The magic circle is a darker shade of blue, and is more detailed. An early title logo that can be seen in the E3 2013 trailers.A texture of a red and green swirl, accompanied by normal and specular maps.A location name texture that translates to "Ruins of Chaos - Völuspá".A work-in-progress render of the Results screen background from the E3 demo.A render based on the first game, depicting Bayonetta fighting Affinities, with the number 10 in the background.A font used for the text in messtest.mcd.ui_test.dat is a goldmine of early/test content:.
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